Galactic Civilizations 3 Ships

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Galactic Civilizations III v3.7 Anniversary Update Focuses Exclusively on Fan RequestsFor a limited time, save 85% on Galactic Civilizations III and 70% on the Gold EditionFor the game's 4th anniversary, we've focused exclusively on a top-to-bottom series of improvements based on fan requests! These improvements are major quality of life changes that improve the overall experience of Galactic Civilizations III.v3.7 improves ship AI, multiplayer performance, memory use, pathfinding performance, pacing, and the empire management UI, as well as addresses a host of minor bugs. It's available now as a free download for owners of the base game.See the full changelog here. We are putting the final touches on Galactic Civilizations III v3.7.When we first announced the Retribution expansion pack (which if you don't have, we highly recommend you get) there were fans who really wanted to emphasize that there were a lot of quality of life features they wanted in the game (UI and gameplay balancing).Version 3.7 is the first of a series of updates that really focuses on these elements.Here are a few of the things we're focusing on here:. Better late game AI. We are pretty happy with the AI in GalCiv III at this stage.

But the late game AI sometimes struggles with its planets late game. As the # of choices for improving colonies increases, the harder the time the AI has between deciding when to 'wait' to build something versus building something, destroying it and replacing it with something else.

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This isn't an exciting improvement and won't be noticed by most but we hope you guys can appreciate the necessity of improving this area. For Retribution players, we intentionally wiped out a lot of technologies that we felt were either too beneficial to a given race given their other advantages (synthetic races) or removed because they were just kind of speed bumps. We are slowly going through the techs and will be adding some back with some changes as we get more feedback from the community. The Synthetics got excessively nerfed in recent updates and we're backtracking on some of that.

Robots are still pretty powerful but we probably went too far in removing some of their colonization abilities. This has been restored.After 3.7, we're moving straight on to v3.8 and this version is very much about UX. This benefits both existing players and new players.

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For new players, it makes the game more approachable. For existing players, it just makes it easier to manage your empire.Welcoming back Sarah. So some of you long-time GalCiv players know our senior developer Sarah. She was out on leave for awhile and one of the big reasons we're making so much rapid progress is she's back.

Some of you may also know her from Ashes of the Singularity where she developed the strategic zoom display for that game (designed and programmed).So please give Sarah a big Welcome back hello!:)Cheers!-brad. Improved custom ship mod compatibility, commonwealth world adjustments, and more!Galactic Civilizations III v3.6 Community Update improves custom ship mod compatibility, adjusts commonwealth worlds, and moreWe're launching a version update today that addresses the most important feedback we get: YOURS. We've addressed several community reported issues in our continuing effort to bring you the best GalCiv game possible. We put balance and bug fix work into both the base game and the Retribution expansion with this update. Some of the biggest changes we made include:.

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Merging fleets no longer renames them. Custom ships work better with mods. Artificial life forms can no longer build farms because robots don't eat food. Your commonwealth worlds can no longer flip worlds in your empire (because that was treason!)See the huge changelog below!Don't have Galactic Civilizations III? Owners, the v3.6 update is ready and waiting for you in your Steam client.Don't forget to pick up the newly released expansion today!. The expansion includes Hypergates, Precursor Artifacts, New Civilizations, and more.Check out the release trailer here:Save and!Galactic Civilizations III: Retribution adds Hypergates, Precursor Artifacts, new major civilizations, and much more.Across the galaxy, you and your rivals are discovering ancient alien artifacts that grant powerful new capabilities. The story-concluding expansion Retribution will go live on Steam on February 21, Stardock announced today, bringing with it powerful new technologies, two new civilizations, and a campaign of annihilation against a foe who picked a fight with the wrong bunch of guys.Uncovering artifacts scattered throughout the galaxy will grant instant access to new abilities, Stardock said, while the ability to create hypergates will enable fleets to transit rapidly across the stars.

Galactic Civilizations 3 Ships

New supply ships can deliver resources that will assist the development of your worlds, and a new tech tree 'adds depth and sharpens the strategic choices in your research options.' The Drath and Korath civilizations each brings unique abilities and bonuses to the game, and speaking of civilizations, how about that Drengin Empire? The Retribution release date makes it sound like the people of Earth have had just about enough of their crapola: 'The malevolent Drengin Empire made a terrible mistake underestimating humanity’s strength, and the climactic battle that will follow may end in their extinction.' Stardock said Retributions is the biggest expansion yet for Galactic Civilizations 3, which has been around, and given that it will apparently wrap up the backstory, I wouldn't be surprised if it's also the last.

It's now available for wishlisting. Galactic Civilizations III: Retribution arrives on February 21 Also check out the world premiere trailer for Galactic Civilizations III’s biggest expansion yet.The expansion to the massive space strategy game adds new civilizations, hypergates, supply ships, new technology trees and much more.Add it to your today.For more information, visit.Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony, or military conquest in this single or multiplayer 4X strategy game. How will you rule your galaxy?The new features in Galactic Civilizations III: Retribution include:. Artifacts - Powerful items buried on planets across the galaxy will give your civilization instant-access to new abilities. Hypergates - Construct powerful gateways that, when linked, allow your fleets to travel rapidly across hyperspace.

Major Civilizations: Drath and Korath - The manipulative Drath pull the strings across the galaxy while the Korath rely on extermination. Each has its own set of special abilities, bonuses, and ship parts.

Supply ships - Supply ships can be constructed to deliver goods and services to your other planets to aid in their development. New Technology Trees - A top to bottom overhaul of the technology tree adds depth and sharpens the strategic choices in your research options. Retribution Campaign - The malevolent Drengin Empire made a terrible mistake underestimating humanity’s strength, and the climactic battle that will follow may end in their extinction.Galactic Civilizations III: Retribution is coming February 21!

Greetings!We are working on the next free update to Galactic Civilizations III right now. Mostly it's quality of life improvements as recommended by players.A few highlights include a repeat-button for planetary projects, additional tooltips, a new campaign screen, more music and sound effects, new multiplayer work, AI work (new starbase evaluation), and more.It's been a blast to be able to focus a little time on reading your suggestions. The game has changed so much since it was initially released and we are grateful to have such an amazing community.Stay tuned! Hypergates, Artifacts, new campaigns and new civilizations arrive this Winter.What started as a crusade has become a war of retribution.Stardock's award-winning space strategy game, Galactic Civilizations III is about to get its biggest expansion yet.

Galactic Civilizations 3 Ship Roles

Galactic Civilizations III: Retribution adds new playable civilizations, a story-driven campaign, Precursor artifacts, Hypergates and much more.Across the galaxy, ancient alien artifacts are being discovered, giving civilizations powerful new capabilities.