Epoch Class Heavy Carrier
Oh trust me there is tons of balancing going on right now, i can tell you that the next release will be significantly more balanced then the current public release, with plenty of new ships for you to seeThe UNSC roster as is is getting pretty bloated, so if we are going to add more ships for them they'll likely be remodels and such, the Covies however may be getting several new things going forward, depends on multiple things. I think the current max ship count isn't really going to be shifted around too much if at all, but its always possible! Well, it's really odd how it's set currently, it.it really feels like the UNSC is a invincible turtle once it's got it's shell how can you win?And also, the covenant have far more offensive abilities.As for the ships, I think the reason to add more ships is due to the fact that so many other mods just don't have the huge variety I kind'a was eager to see in sins, it'd sure help the mod out you know having a large inventory of ships that can whipe a entire race from a planet.I know this is out of no where but if I might ask have you ever roleplayed before?
Agreed, but rest assured we are currently discussing how to fix that problem, the UNSC defenses will not be nearly as crazy in the next release trust me The Cov being so good at offense is intended however, that's just their play style, they hit hard, fast and blitz through the opposition. UNSC are good at defense, Sheer numbers and the quickness at which their ships build.I know what you mean there, we are constantly going back and forth thinking about adding new ships and whatnot. We recently announced that we are going to be releasing two different versions of the mod eventually once this main one is finished. The 'Wartime' and 'Post-War' versions of SotP will allow for brand new ships to enter the roster in both ones, so hopefully we'll be able to make alot of room.I actually haven't before sorry! Besides playing RPG video games that is lol.
Marathon Class Cruiser
Alrighty by the way.To suggest, perhaps add the shortsword bombers in as smaller attack craft. The Phoenix Assault Ships used them, I'd imagine they're more about numbers than firepower.Also, will it be possible to buff up the shields for UNSC Ships and add them to smaller ones?Also to balance things out, try altering the orbital mac cannons to a lower damage speed, or a far slower firing speed. A cannon that huge must take a while to reload if I had to guess, and recharge, but in nerfing this there will need to be a boost added for the UNSC's offensive abilities, given the covenant are pretty much twice the UNSC's offensive power.I see and understand, in the future would you have more time? Mobile devices and such can be pretty helpful. I don't think the one from Halo Fleet battles would be more detailed, but I could be wrong. Probably also depends on the size you have them print it out at.

I honestly have no clue. Might be a limit as to how big they can print things out at.What I do know is that there has to be people out there (Me included) that would LOVE to have these models sitting on their desks (Hand sized?
Epoch Class Heavy Carrier For Sale
Shoe sized?) in realistic sizes (compared to each other). So long as you don't get a 'cease & desist' from 343 of course.